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Ring by Nolan-Brunsdon Ring by Nolan-Brunsdon
3D Studio Max 2011 Mental Ray

2 Lights + FG + GI
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:iconzoomzoom:
zoomzoom Featured By Owner Oct 19, 2012  Professional Digital Artist
how did u do the diamond?
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Oct 24, 2012
Render or Model?
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:iconzoomzoom:
zoomzoom Featured By Owner Oct 24, 2012  Professional Digital Artist
well... two of them go together... so both.
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Oct 24, 2012
For the model I combined 2 cones and to render used arch-glass and set refraction to 2.418
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:iconzoomzoom:
zoomzoom Featured By Owner Oct 25, 2012  Professional Digital Artist
bet u followed youtube video of the guy with a weird accent... if so, I made my the same way. what about your render settings?
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Oct 25, 2012
No I just played around with poly until I was happy:)

No special render settings, I used Iray with 1 hdr light source.
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:iconzoomzoom:
zoomzoom Featured By Owner Oct 25, 2012  Professional Digital Artist
Iray?
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Oct 25, 2012
sorry mental ray not iray
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:icondestro2k:
Destro2k Featured By Owner Feb 7, 2011  Hobbyist Artisan Crafter
hey hey :)
:clap: Congratulations :winner:
your work has been selected in the categorie
Best of 3D - January 2011
and will be featured for one month now :w00t:

with friendly regards
your Co-Founder of #ExtremeDetail
Desse :)
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Feb 8, 2011
Thank You
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:iconseth-t:
Seth-T Featured By Owner Jan 29, 2011  Professional Photographer
o.o
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:iconthetwistedjester:
TheTwistedJesteR Featured By Owner Jan 17, 2011  Hobbyist Digital Artist
Wow this is really good! You should try some caustics in MR as well. Should give you some nice light scatter.
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 17, 2011
I did it with caustics but I did not like the look on this one
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:iconsteppenlovo:
Steppenlovo Featured By Owner Jan 16, 2011  Professional Digital Artist
really amazing
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:iconbiltongboy:
biltongboy Featured By Owner Jan 13, 2011
Nice rendering!!!! Very nice indeed! May I give you some constructive technical crit from a jewellers eye? I promise not to be Ugly!
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 13, 2011
yes I don't mind
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:iconbiltongboy:
biltongboy Featured By Owner Jan 13, 2011
Ok the first thing is the size of the diamonds on the shoulders of the shank, There is only space for 3 there, and although you added extras to give it a shiny effect, it starts to look unrealistic. [link] The type of setting you are trying to create is this. It is called a pave' setting and if you look closely you will notice that the stones are held in with tiny beads that are created from the material of the ring. the other thing is the size of the claws holding the central stone (claws like that would not be able to hold a stone that size). I feel that they should be thicken in order to get a more realistic look. But that's just my opinion. Next the central stone has too much shine and busy reflections which seem to give it a strange look, and shape? Not sure how you would go about rectifying it?

Apart from those small thing I really like this! Very well done!
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:iconsomebody1981:
somebody1981 Featured By Owner Jan 13, 2011   Interface Designer
wow! great work!
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:icondxyner:
Dxyner Featured By Owner Jan 11, 2011   General Artist
I like it, but I'm thinking maybe you need a bit of chromatic aberration in the stone.
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 12, 2011
no there is enough distortions as is
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:icon3dave:
3Dave Featured By Owner Jan 11, 2011
Excellent work! Very well done. It looks absolutely real.


------------------------------------
My humble gallery: [link]
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:iconultrarender:
Ultrarender Featured By Owner Jan 11, 2011  Professional Digital Artist
Vray?
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 12, 2011
no Mental Ray
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:iconfunkyboi21:
FunkyBoi21 Featured By Owner Jan 11, 2011  Professional Digital Artist
wow! simply wow!
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:icondefmans7:
defmans7 Featured By Owner Jan 11, 2011  Professional Digital Artist
what shader did you use? i'm trying make a diamond shader based on the mia_material_x solid glass preset.
you seem to have nailed a realistic representation of the refractions. ;)
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 11, 2011
doesn't really matter which shader I used it came down to the IOR should be 7 for diamonds and set your render tab number of reflections and refractions to 12 or higher
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:icontallpauldesign:
tallpauldesign Featured By Owner Jan 11, 2011
Very nice
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:iconmanvis:
Manvis Featured By Owner Jan 11, 2011  Hobbyist Digital Artist
Really beautiful. :D
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 11, 2011
thanks
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:iconkavitatrivedi:
kavitatrivedi Featured By Owner Jan 10, 2011   Digital Artist
wow beautiful
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 10, 2011
thanks
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:iconkavitatrivedi:
kavitatrivedi Featured By Owner Jan 10, 2011   Digital Artist
welcome
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:iconxdiewithmex:
xDieWithMex Featured By Owner Jan 10, 2011  Hobbyist General Artist
Wow, that's a really pretty ring! :D
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:iconnolan-brunsdon:
Nolan-Brunsdon Featured By Owner Jan 10, 2011
thank you
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:iconxdiewithmex:
xDieWithMex Featured By Owner Jan 11, 2011  Hobbyist General Artist
You're welcome. ^^
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Submitted on
January 10, 2011
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